#pragma once

namespace HalloWelt_GUI {

	using namespace System;
	using namespace System::ComponentModel;
	using namespace System::Collections;
	using namespace System::Windows::Forms;
	using namespace System::Data;
	using namespace System::Drawing;

	/// <summary>
	/// Zusammenfassung für Form1
	/// </summary>
	public ref class Form1 : public System::Windows::Forms::Form
	{
	public:
		Form1(void)
		{
			InitializeComponent();
			//
			//TODO: Konstruktorcode hier hinzufügen.
			//
		}

	protected:
		/// <summary>
		/// Verwendete Ressourcen bereinigen.
		/// </summary>
		~Form1()
		{
			if (components)
			{
				delete components;
			}
		}
	private: System::Windows::Forms::Label^  label1;
	protected: 

	private:
		/// <summary>
		/// Erforderliche Designervariable.
		/// </summary>
		System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
		/// <summary>
		/// Erforderliche Methode für die Designerunterstützung.
		/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
		/// </summary>
		void InitializeComponent(void)
		{
			this->label1 = (gcnew System::Windows::Forms::Label());
			this->SuspendLayout();
			// 
			// label1
			// 
			this->label1->Font = (gcnew System::Drawing::Font(L"Arial", 33, System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point, 
				static_cast<System::Byte>(0)));
			this->label1->Location = System::Drawing::Point(27, 91);
			this->label1->Name = L"label1";
			this->label1->Size = System::Drawing::Size(230, 80);
			this->label1->TabIndex = 0;
			this->label1->Text = L"Hallo Welt";
			this->label1->TextAlign = System::Drawing::ContentAlignment::MiddleCenter;
			// 
			// Form1
			// 
			this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
			this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
			this->ClientSize = System::Drawing::Size(284, 262);
			this->Controls->Add(this->label1);
			this->Name = L"Form1";
			this->Text = L"Form1";
			this->ResumeLayout(false);

		}
#pragma endregion
	};
}

